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ゲームエンジン
Articles tagged "ゲームエンジン"
2 articles
Software Development
2026-05-09
Godot Engine — A 2026 Complete Guide to the MIT-Licensed, Free and Open-Source Game Engine
Godot is a fully featured, MIT-licensed, free and open-source game engine with no royalties. This 2026 guide walks through the overview, history, scene + node + signal architecture, supported platforms, language options (GDScript, C#, GDExtension), and what the MIT license actually means for commercial projects — based on the latest 4.5 / 4.6 releases.
Godot
ゲームエンジン
オープンソース
Software Development
2026-05-09
Godot 4.5 and 4.6 — A 2026 Recap of Vulkan Upgrades, Jolt Physics by Default, and LibGodot Embedding
What changed in Godot 4.5 (September 2025) and Godot 4.6 (January 2026), framed for practitioners. Vulkan optimizations, the shader baker for faster load times, foveated rendering on mobile, screen-reader support, Jolt Physics as the default 3D physics engine, LibGodot for engine embedding, the full SSR rewrite, and the new Modern editor theme — focused on what actually moves the needle for production work.
Godot
Godot 4.5
Godot 4.6