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Glossary: Game

10 terms

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Babylon.js

Babylon.js / BabylonJS

Microsoft-backed web 3D engine for WebGL and WebGPU. Bundles physics, GUI, and XR; TypeScript-first and suited for enterprise 3D apps.
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GDScript

GDScript 2.0 / Godot Script

Godot's Python-like scripting language with optional typing. Deeply integrated engine API; GDScript 2.0 added major improvements in Godot 4.
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Godot Engine

Godot Engine / ゴドーエンジン

MIT-licensed open-source game engine with Scene/Node/Signal architecture. Supports GDScript and C#; zero royalties on commercial titles.
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Mermaid

Mermaid.js / Mermaid diagram

JS library generating flowcharts, sequence, and ER diagrams from plain text. Embeds in Markdown as SVG; natively supported in GitHub.
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Roblox

Roblox Studio / Roblox Platform

Gaming platform with 200M+ monthly users. Build and publish games with Luau and Roblox Studio; monetize through the Robux economy.
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Three.js

Three.js / threejs

JavaScript library for browser 3D wrapping WebGL with a scene/camera/light API. React Three Fiber integrates it with React declaratively.
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Unity

Unity Engine / Unity3D

Game engine with top mobile market share. C# scripting and rich Asset Store; the 2023 Runtime Fee drove many developers toward Godot.
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Unreal Engine

UE5 / Unreal Engine 5 / UE4

Epic Games' high-fidelity 3D engine with Nanite and Lumen. Supports Blueprint and C++; a 5% royalty applies above USD 1M gross revenue.
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WebGPU

WebGPU API / W3C WebGPU

WebGL's successor abstracting Vulkan, Metal, and D3D12. Stable since Chrome 113; supports GPU compute for ML and high-quality 3D graphics.
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WebXR

WebXR API / WebXR Device API / W3C WebXR

W3C API for browser AR/VR access. Paired with Three.js or Babylon.js, enables immersive XR on HMDs and smartphones without app stores.