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Useful articles about SEO, Web Development, and IT
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779 articles
Newest
AI
2026-05-21
Cursor Automations Land in the Agents Window with a 7-Day 50% Off Promo — The March 2026 Feature Moves Into Production Phase With 3.5
Cursor's May 20, 2026 (3.5) update folds the previously-announced Automations feature (March 5, 2026) into the
Agents Window
, adds
multi-repo and no-repo support, five new marketplace templates, and a 7-day 50%-off promo on agent runs for newly created automations
. This column documents the relationship with Background Agents (an orchestration layer above them), all eight trigger types (schedule, GitHub, GitLab, Slack, Linear, Sentry, PagerDuty, webhooks), the billing model under Private / Team Visible / Team Owned scopes, comparisons with Claude Code Routines / GitHub Actions / Devin, and operational caveats for Japanese enterprises.
Cursor
AI Agent
Automations
+4
SEO
2026-05-17
Decoding Google's Official AI Optimization Guide — What Actually Works for AI Overviews / AI Mode, and Which GEO/AEO Tactics Google Just Killed (May 2026)
An evidence-based reading of Google's official Generative AI optimization guide, published May 15, 2026 in Search Central. Covers how AI Overviews and AI Mode actually work, what Google explicitly recommends, and — crucially — what Google explicitly denies: llms.txt, AI-only structured data, content chunking, AI-specific rewrites. Plus Search Console measurement reality (consolidated counts, the April 2026 impression-counting bug), and how GEO/AEO/LLMO map onto plain SEO.
SEO
Google
AI Overviews
+5
AI
2026-05-17
Hermes Agent Now Connects to X Premium / Grok Subscriptions and Searches X Posts — What Nous Research and xAI Shipped in May 2026
Nous Research's open-source self-improving AI agent Hermes Agent gained direct access to xAI's Grok subscriptions (including X Premium and SuperGrok) on May 15, 2026, plus an
x_search
tool that queries X posts, threads, and profiles via the xAI Responses API. This column reads the official sources to lay out how the two features actually work, what's authenticated against what, which Grok model variants are supported, and how the combination realistically fits into business workflows.
Hermes Agent
Nous Research
xAI
+4
AI
2026-05-13
Claude Code Agent View Deep Dive — The May 2026 Dashboard for Running Many Claude Agents in Parallel
A practical, docs-grounded guide to Claude Code's Agent View — the multi-session dashboard Anthropic released on May 11, 2026. Covers parallel dispatch, automatic git-worktree isolation, background sessions, billing implications, and runaway-cost guardrails for serious team use.
Claude Code
Anthropic
AI Coding Agent
+4
AI
2026-05-13
Forward Deployed Engineer (FDE) — From Palantir's Original Playbook to the 2026 AI Frontier, and What Japanese Enterprises Should Take From It
A grounded guide to the Forward Deployed Engineer (FDE) role pioneered by Palantir and now being mass-hired by OpenAI, Anthropic, Cursor, and even Big-4 consulting firms in 2026. Covers origin, scope, skills, compensation, career paths, how FDE differs from SES/SI and from generic consultants, and where this role fits for Japanese enterprises trying to ship AI beyond the PoC stage.
FDE
Forward Deployed Engineer
Palantir
+5
Software Development
2026-05-09
Godot Engine — A 2026 Complete Guide to the MIT-Licensed, Free and Open-Source Game Engine
Godot is a fully featured, MIT-licensed, free and open-source game engine with no royalties. This 2026 guide walks through the overview, history, scene + node + signal architecture, supported platforms, language options (GDScript, C#, GDExtension), and what the MIT license actually means for commercial projects — based on the latest 4.5 / 4.6 releases.
Godot
ゲームエンジン
オープンソース
+3
Software Development
2026-05-09
Godot 4.5 and 4.6 — A 2026 Recap of Vulkan Upgrades, Jolt Physics by Default, and LibGodot Embedding
What changed in Godot 4.5 (September 2025) and Godot 4.6 (January 2026), framed for practitioners. Vulkan optimizations, the shader baker for faster load times, foveated rendering on mobile, screen-reader support, Jolt Physics as the default 3D physics engine, LibGodot for engine embedding, the full SSR rewrite, and the new Modern editor theme — focused on what actually moves the needle for production work.
Godot
Godot 4.5
Godot 4.6
+4
Software Development
2026-05-09
Godot vs Unity vs Unreal in 2026 — Licensing, Performance, Hiring, and Cost from a Practitioner's Lens
A 2026 comparison of the three major game engines — Godot, Unity, Unreal — focused on licensing (MIT vs subscription vs royalty), strengths across 2D / 3D / mobile / web / console, hiring market depth, total cost in commercial projects, and per-project-type defaults from a practitioner's perspective.
Godot
Unity
Unreal Engine
+3
Software Development
2026-05-09
GDScript vs C# in Godot — A 2026 Guide to Picking by Team, Performance, and Extensibility
A 2026 comparison of GDScript and C# in Godot, framed for project type, team composition, performance, existing code reuse, and AI pair-programming workflows. Why "start in GDScript, escape to GDExtension on hot paths" is the realistic default, when C# becomes the right call, and when to use both.
Godot
GDScript
C#
+3
Software Development
2026-05-09
Godot Beyond Games — A 2026 Practical Guide to Business Tools, Education Content, and Web Games
Godot is known as a game engine, but its design is also a strong fit for business tools, education content, browser interactives, internal simulators, and industrial visualization. This 2026 guide presents five practical patterns for putting Godot to work beyond games.
Godot
業務システム
教育コンテンツ
+3
Software Development
2026-05-09
Godot Asset Store (store.godotengine.org) Explained — Positioning the Official Marketplace in 2026
An overview of the official Godot Asset Store (store.godotengine.org) — what it is, how it relates to the existing Asset Library, the current beta status and the announced roadmap, how it compares to the Unity Asset Store / Epic's Fab, and practical guidance for production / contract use.
Godot
Asset Store
アセットストア
+3
AI
2026-05-08
Aqua Voice 2026 Guide — Does the Audio+LLM Fusion Dictation App Really Deliver "4× Typing Speed"?
Aqua Voice is an AI dictation app for Mac / Windows / iPhone built around an Audio+LLM "fusion" architecture that transcribes intent rather than literal speech. This 2026 guide summarizes its features, pricing, how it differs from OS-native dictation and Whisper-based tools, its privacy posture, and the company behind it (Y Combinator W24) — based on publicly available information.
Aqua Voice
音声入力
AI dictation
+3
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